I build the teams,
the systems, and
the software.

Twenty years across enterprise, consulting, and agency. The last four at Unqork, where I went from managing a platform team to redesigning how the entire company delivers software. Before that, eight years building argodesign's technology practice from the ground up — shipping for DreamWorks, Microsoft, and Nike along the way.

LinkedIn →
Ian MacDowell — Director of Engineering
Years in Software
Engineers Led
Shipped Projects
Client Engagements

Proof over promises

Eight years of client engagements at argodesign, from animation pipelines to AI modeling interfaces. Here's a sample.

DreamWorks Animation

Allegory — Schema Visualization

Built a visualization tool for DreamWorks' animation pipeline that makes complex data schemas navigable and understandable. Enterprise-scale internal tooling for one of the biggest names in entertainment.

Data Visualization Enterprise Tooling Animation Pipeline
Blaize

AI Studio — Modeling Interface

Directed the technology behind an AI modeling UI that won the Good Design Award. Turned complex AI model configuration into something approachable without dumbing it down.

★ Good Design Award AI / ML Product Design
United Rentals

Digital Transformation Platform

Led the technology for a digital transformation of the construction equipment rental experience. Took a traditionally analog industry and brought it into the modern web.

Digital Transformation Enterprise Platform Industrial
IBM / Red Hat

Cloud Marketplace

Built the technology for a multicloud management marketplace. Enterprise software at real scale — the kind of project where the architecture decisions matter as much as the interface.

Cloud / SaaS Marketplace Enterprise
Sam's Club

Workplace Experience Tools

Designed and built tools to improve the associate and customer experience inside Sam's Club locations. Where UX meets the real world.

Retail Tech In-Store UX Workplace Tools
argodesign × Fast Company

Lane Splitter — Concept Vehicle

A concept car that splits into two motorcycles. Covered by Fast Company, New Atlas, and Designboom. The kind of project that only happens when designers and engineers build together.

★ Fast Company Concept Design Industrial

Principles, not platitudes

These aren't things I say in interviews. They're how I actually make decisions.

"Return on Time"

Every UX decision is a trade: you're asking someone to spend time. The question is always whether what they get back is worth what they put in. I wrote about this one.

Servant Leadership

My job is to make my team's job easier. Remove blockers, provide context, absorb ambiguity upward. The best engineering managers are the ones nobody notices because everything just works.

"What gets measured gets managed"

Intuition is great for design. Operations needs data. If you can't tell me how you'll know something worked, you don't have a plan yet.

"Ask why three times"

The first answer is the symptom. The second is the mechanism. The third is the root cause. Most teams stop at one. Systems thinking means going deeper before you start fixing.

Process serves the problem

Process exists to solve a specific problem. The moment it stops solving that problem, it becomes the problem. I'm allergic to process for the sake of process.

"Always seeing things differently"

College thesis on AI in 2005. Built a concept car that splits into two motorcycles. Covered in tattoos from the early 2000s. Adjunct professor. I've never fit neatly into one box and that's the point.

The path

From Flash developer to Director of Engineering. Not the straightest line, but that's what makes it interesting.

Unqork · 2022–2026

SDLC Transformation & Policy

Took a company from ad-hoc six-week rolling releases to a structured quarterly cadence. Designed CI/CD pipelines, deployment automation, and the end-to-end delivery framework — then owned enforcement of SDLC policies across the org. Now managing vendor contract fulfillment and procurement alongside engineering, security review, legal sign-off, compliance validation, finance, QA, and release management. The kind of work nobody volunteers for but everybody relies on.

Unqork · 2024

AI Alpha Program

Drove the AI product roadmap and led the cross-functional launch of Unqork's AI capabilities to enterprise customers. Owned build-vs-buy decisions for LLM infrastructure, coordinated multi-environment deployments, legal agreements, and live customer onboarding events. When AI became the company's biggest bet, I was the one they called.

Career-wide

The Room Reader

SXSW Interactive workshop instructor. Adjunct college professor. Published writer. C-suite presenter. The engineering leader who can run a board-level QBR in the morning, present a technical roadmap to customers at lunch, and write the internal post-mortem by EOD. Hiring managers don't just need someone who can build — they need someone who can represent.

2022 – 2026
Manager → Director of Software Engineering
Unqork — Enterprise No-Code Platform
Started managing 7 engineers. Promoted to Director leading 18 across two platform teams, including team leads and senior ICs. Now operating at VP scope — SDLC policy enforcement, vendor contract fulfillment, procurement, and cross-departmental program ownership. Four years, four scope expansions, zero title complaints.
AI Delivery SDLC Design VP-Level Scope 18 Engineers Enterprise SaaS
2014 – 2022
Founding Technologist → Technology Director
argodesign — Design & Technology Consultancy
Built the technology practice from scratch. Grew from IC to leading 15 engineers. P&L participation on project scoping, staffing, and delivery budgets. Shipped 15+ client engagements for DreamWorks, Microsoft, and others. Won a Good Design Award along the way.
Practice Builder 15 Engineers 15+ Clients Good Design Award
2012 – 2014
Senior Open Standards Developer
R/GA
Built for Nike, MasterCard, and Converse. SXSW Interactive workshop instructor — presenting to hundreds on open standards and emerging tech. The agency years sharpened the craft and the stage presence.
Nike MasterCard SXSW Speaker
2009 – 2012
Technical Lead
Burton Snowboards
Led the transition to responsive eCommerce. Adobe case study. Three FWA awards. Also taught a semester as Adjunct Professor at Champlain College during this stint.
eCommerce 3x FWA Awards Adjunct Professor
2007 – 2009
Senior Developer
Dealer.com
Enterprise SaaS platform serving 7,000+ automotive dealerships — multi-tenant architecture, template systems, deployment automation. The foundation for everything that came after. Where I learned to think in systems, not pages.
Enterprise SaaS Multi-Tenant 7K+ Sites
DreamWorks Microsoft Nike MasterCard IBM / Red Hat Sam's Club United Rentals Converse Burton Blaize

What I work with

Twenty years of tools, platforms, and practices. The highlighted ones are where I'm deepest right now.

Leadership & Operations
Org Design Managing Managers Hiring & Interviewing Performance Management OKRs Cross-functional Program Management Stakeholder Management Budget & P&L Ownership Vendor Management Procurement Contract Fulfillment Executive Communication Public Speaking SDLC Policy Enforcement
AI & Data
LLM Integration Agentic Workflows Prompt Engineering Context Engineering RAG Patterns Vector Databases AI Strategy & Roadmap Data Visualization (D3.js)
Cloud & Infrastructure
AWS (EC2, S3, Lambda, CloudFront, RDS) Azure Docker Kubernetes CI/CD Pipelines GitHub Actions Jenkins Terraform Vercel Datadog New Relic Sentry
Languages & Frameworks
JavaScript TypeScript React Node.js Python Next.js Express GraphQL REST APIs HTML5 / CSS3 Sass / SCSS
Practices & Tools
Agile / Scrum Kanban SDLC Design Release Management Incident Response On-Call Rotation Design Security Review Compliance & Governance JIRA Confluence Figma Notion Linear Accessibility (WCAG AA)

Education & Recognition

B.S. Computer Science — Champlain College

Web Development concentration. College thesis on Artificial Intelligence (2005). Also holds an A.S. in Multimedia & Graphic Design.

Industry Awards

Good Design® Award (Technical Director). 3x FWA Awards including Site of the Day and People's Choice. Adobe case study subject.

Speaker, Writer, Educator

SXSW Interactive workshop instructor. Adjunct college professor. Published writer on technology strategy, wearables, and design thinking. The kind of engineering leader who can present to the board, run a QBR, and still explain the architecture to a new hire.

Eagle Scout

Boy Scouts of America, 1998. The kind of thing that shapes how you think about leadership before you have a word for it.

What I'm looking for

A VP or Director-level engineering role at a company where AI is a real bet, not a slide deck. I'm at my best when I'm building the org and the delivery system at the same time — leading people, shipping product, and designing how the whole machine works. Twenty years in, I still ship on weekends. That's either a red flag or exactly what you're looking for.

VP / Director of Engineering AI-Forward Company Hybrid / Remote Austin, TX

Let's talk.

I've built teams, designed delivery systems, and shipped AI products. If that sounds like what you need, I'm easy to reach.

Frequently Asked Questions

What size engineering teams has Ian MacDowell managed?

Ian MacDowell has directly managed up to 18 engineers and led cross-functional initiatives involving 127+ engineers across multiple departments. He has twice built engineering teams from scratch — founding argodesign's technology practice (growing from 0 to 15 engineers over 8 years) and redesigning delivery operations at Unqork.

Does Ian MacDowell have hands-on AI and LLM experience?

Yes. Ian led Unqork's AI Alpha program launching the company's first enterprise LLM features to production. He also builds AI agent systems as side projects — ContextCanvas.ai (a visual tool for Claude agent architectures) and Unicorn Graveyard (a fully autonomous AI-powered 3D printing pipeline). His college thesis at Champlain College was on Artificial Intelligence in 2007.

What type of engineering leadership role is Ian MacDowell seeking?

Ian is seeking a Director of Engineering, VP of Engineering, or Head of Engineering role at a product-driven company. He is based in Austin, Texas and is open to on-site, hybrid, or fully remote positions. His strongest fit is in enterprise SaaS, AI/ML products, creative technology, healthcare technology, or developer tools.

What notable companies has Ian MacDowell worked with?

Ian has delivered projects for DreamWorks Animation, Microsoft, Nike, MasterCard, Converse, Samsung, Chrysler, Acura, Subaru, and Burton Snowboards, as well as major U.S. healthcare systems. He has worked at Unqork (enterprise no-code), argodesign (design consultancy), R/GA (digital agency), and Dealer.com (automotive SaaS).

What is Ian MacDowell's engineering leadership philosophy?

Ian practices servant leadership built on three principles: Return on Time (every engineering investment should be measured against the time it returns), removing blockers and providing context rather than assigning tasks, and asking "why" three times before committing resources to ensure the work addresses root causes and is worth doing.

What are Ian MacDowell's core technical skills?

Ian's technical foundation spans JavaScript, TypeScript, React, Node.js, Python, AWS, Docker, CI/CD, and REST/GraphQL APIs. His leadership expertise includes AI strategy and delivery, SDLC modernization, platform engineering, agile practices, and cross-functional program management. He combines 8 years of design consultancy experience with deep engineering knowledge.

Can Ian MacDowell present to executives and external stakeholders?

Yes. Ian is a SXSW Interactive workshop instructor, adjunct college professor, and published writer on technology strategy. He regularly presents to C-suite and board-level stakeholders, leads customer-facing launch events and QBRs, and writes technical strategy documentation. He is the kind of engineering leader who can represent the organization externally.